The Bazaar area in the lagoon of the Old Village. Note the centaur design of the rickshaw bots parked on the left (design and rendering by Snezhan Bodurov).
Old sweatshop buildings typical of the Northern Marianas [Agrihan, section vi, Prologue]. Nakagawa threatended to go public with a story about US condoning exploitation of migrant workers, who lived in squalor in the CNMI - technically part of the United States. The government of CNMI subsequently agreed to lease Agrihan to Nakagawa for 99 years.
The Japanese lanterns and curved bridge make the place look like home to Nakagawa's employees. (Snezhan Bodurov concept designed to reflect the novel, implemented in a cleaner style in the game on the grounds that Nakagawa would probably not put up with squalor in their private island)
Old Village houses implemented in a cleaner style in the game, refer to previous.
The visible effects of endowing Nakagawa robots with the fifth law of robotics 'Do as people do' (Emotion Emulator, #25) (Unlocking Pandora's box, #28). Robots now attempt to emulate human behaviours. The prototype was done in the Anitron game engine.
3-card Monte dealer in the Bazaar. His companion (the hooker bot) is wooing passers by to the game. In-engine prototype (Anitron).
Robots gather around the kabuki stage in the old village and attempt to make connections between new concepts, absent from their NPRL 6.17 (Nakagawa pre-programmed robot lexicon). (Emotion Emulator, #25). In-engine protype, Anitron game engine.
The Restaurant in Old Village (#6, Restaurant) - this section is available in the free download of the first 50 pages of the novel. In-engine prototype, Anitron.
Heavily modified (personalized) pawnbroker robot. Design and sketch by Snezhan Bodurov.
The monorail circles the island, and the robots use it to move around - for example, go to the Mechanic for scheduled maintenance. The spy has to travel using this monorail - only intended for robot transport, as robots get stacked by a robotic arm in order to save space [Warehouse, #49]. The mororail line circles the island and goes through the 800 m volcano in the center of Agrihan (sketch by Snezhan Bodurov).
The Enola Gay B-29 overflies Agrihan on a training flight from Tinian, as Col. Saito walks towards his intelligence outpost on July 25, 1945 (Grigan, section i of Prologue). Island painting by Henry Fong.
A Hero's Last Moments epitaph to Col. Saito in the Maicho Shinbun of July 31, 1945. Article translation into Japanese by Takako Kojima.
Concept design for a traditional Japanese teahouse complex in the Old Village (Snezhan Bodurov).